@Siel: Schön das dir unser MM gefällt ( Die charaktere befinden sich noch in entwicklung, da sollte sich noch ne menge tun ).
zu deiner frage, wir habn auf basis der 3D GS - A7 Engine , ein eigenes Tool entwickelt, das wir G.A.S. nennen, was für "Gamestudio Adventure System " steht und im enteffekt alles kann, was auch scumm beherscht, und noch einiges mehr, das wir eingebaut haben, um MM moderner zu machen, oder weil wir es für unser erstes eigenes Spiel später brauchen werden.
Sämtliche Scripte und Routinen wurden von unseren Proggern gemacht.
Hier eine Kleine zusammenfassung von Pegamode, aus dem 3dgs Forum wo er zumindest die wichtigsten Funktionen erläutert:
Here come some technical information about this project.
First of all we implemented a generell adventure system for A7 to do everything that SCUMM does for Maniac Mansion. We call it simply GAS (Gamestudio Adventure System).
GAS-Features:
- fully multilanguage
- holds additional information in memory and savegames for each useable object (entity) during the whole game
- own save / load routines
- inventory
- uses csv files as kind of DB
- c++ pathfinding
- can handle an unlimited number of playable characters (MM needs 3)
- scheduler to start functions at certain time points
- and many more
Currently the game scripts are finished at 90%. All possible walkthroughs can be played until the showdone when the player enters Dr. Fred's laboratory.
We have over 300 useable objects the player can interact with.
We did also some changes in comparison to the original Maniac Mansion to get more realism and get lost of some unlogical parts of the game. All those changes don't change something on the base of MM as we like to be as close as possible to the original.
Here are some changes we did or will do:
- the items of dead players don't get lost
- all Edisons really walk through the house (not just Ed) and take prisoners
- the postman can be seen and has his own cutscenes
- some smaller changes and improvements
We started this game for our private use and to build and improve GAS under
real conditions. If it could ever be published (of course for free) depends on Lucasarts as they still have the rights on Maniac Mansion.
I think there is much more to mention, but this should be all for this time.
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Ich denke das sollte die wichtigsten Fragen beantworten, wenn nicht, frag einfach.